Patch notes till starcraft 2 släpptes i helgen och ni hittar dom här nedanför. Än så länge så är det mest balans förändringar vilket är ett gott tecken för en tidig release.
Blizzard wrote:
StarCraft II Beta - Patch 2 (version 0.4.0.14133)
Balance Changes
Terran
* Banshee
o Cloak: This ability no longer requires Fusion Core to research.
* Barracks
o The build time for this building has decreased from 65 to 60.
* Factory
o The build time for this building has decreased from 65 to 60.
* Reactor
o The build time for this building has decreased from 40 to 25.
* Reaper
o The build time for this unit has increased from 30 to 40.
o Nitro Boost: The build time for this upgrade has increased from 90
to 100.
* Starport
o The build time for this building has decreased from 55 to 50.
* Tech Lab
o The build time for this building has decreased from 30 to 25.
Protoss
Mothership
o The build time for this unit has increased from 120 to 160.
o The food cost of this unit has increased from 6 to 8.
o The number of shots fired by this unit has decreased from 8 to 6.
o The shield of this unit has decreased from 400 to 350.
o The health of this unit has decreased from 400 to 350.
o The acceleration of this unit has decreased from 1.3125 to 0.3125.
o The deceleration of this unit has increased from 0 to 1.
* Nexus
o Chrono Boost: The duration of this ability has decreased from 30 to
20.
Zerg
Corruptor
o The damage done by this unit has increased from 12 (+8 massive) to
12 (+10 massive).
Blizzard wrote:
StarCraft II Beta - Patch 1 (version 0.3.0.14093)
[bBALANCE CHANGES[/b]
TERRAN
o Viking
+ The armor value for this unit in Fighter Mode has decreased from 1 to 0.
+ The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
o Reaper
+ The damage done from D-8 Charges has decreased from 40 to 30.
+ The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
o Orbital Command
+ The build time for this upgrade has decreased from 50 to 35.
PROTOSS
o Observer
+ Gravitic Boosters: The cost of this research has decreased from 150 minerals and 150 vespene gas to 100 minerals and 100 vespene gas.
o High Templar
+ Phase Shift: This ability has been removed from the game.
+ New ability: Feedback - Drains all energy from the target unit and causes damage equal to the amount of energy drained.
o Colossus
+ The building pathing radius for this unit has decreased from .75 to .5625.
o Mothership
+ Vortex: The energy cost of this ability has increased from 75 to 100.
+ Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
+ Temporal Rift: This ability has been removed from the game.
+ Wormhole Transit: This ability has been removed from the game.
+ New ability: Mass Recall - Teleports all of the player's units in the target area to the Mothership.
o Nexus
+ Chrono Boost can no longer target allies.
o Gateway
+ The build time of this building has increased from 50 to 65.
ZERG
o Infestor
+ Fungal Growth: The damage done by this ability has decreased from 48 to 36.
+ Fungal Growth: This ability now prevents affected units from burrowing.
+ Neural Parasite: Functionality changed - The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
+ Terran Infestation: The ability’s energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
BUG FIXES
* Addressed an issue causing people to receive an “Internal Battle.net Error” message with their game client.
* Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
o Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
* The “Medium” graphical settings were reconfigured to work better on appropriate machines. The video settings “auto-detect” functionality has been reset as a result.
* Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.